He also has fifteen total abilities (7 regular, 5 passive, and 3 Mutated). Telekinesis and Psychokinesis aren't included because those are the basis of his abilities. All the crap below is a variation of Telekinesis, as Xeno doesn't use Psychokinesis very much because it is vastly more powerful than Telekinesis and Xeno likes to toy around with his opponents. However, due to his training, Xeno has mastered the use of Psychokinesis to the point where he can mutate matter and create new attacks.
Regular Abilities:
Pyrokinesis/Cryokinesis (Manipulating/Creating Heat Energy with the Mind [All Types])
Hydrokinesis (Manipulating/Creating Water [All Types])
Geokinesis (Manipulating/Creating Earth [All Types])
Electrokinesis (Manipulating/Creating Electricity [All Types])
Photokinesis/Umbrakinesis (Manipulating/Creating Light and Darkness [All Types])
Gravitokinesis (Manipulating/Creating Gravity)
Chronokinesis (Manipulating/Creating Time [Including Time Paradoxes])
Passive Abilities:
Clairperception
Spiritual Perception
Metacreativity
Psycho-metabolic abilities ("mind over body")
Precognition (seeing the future)
Mutated Abilities:
Cosmic Heat Manipulation {Mutation of Pyrokinesis/Cryokinesis} - Using Cosmic Fire/Cosmic Ice. Cosmic Fire doesn't need oxygen, therefore, can burn in a vacuum. Cosmic Fire is capable of having temperatures equal to that of the Big Bang (as it is impossible to get any hotter). Cosmic Ice, can acheive the exact opposite.
Cosmic Lightning {Mutation of Electrokinesis} - Using Cosmic Lightning. Faster, stronger, and possesses more electrical current than regular lightning.
Holy/Undead Energy {Mutation of Photokinesis/Umbrakinesis} - Using Angelic and Necromancy Energics. Angelic energy is stronger and faster than light, and it can also be solidified into any shape. In its solidified state, Holy energy is indestructable. But since the energy is insanely unstable, it will only remain in its solidified state for about 4 seconds before disinegrating. Undead energy basically sucks the life force away from anything organic. Can be a very strong concussive energy when used for combat.
Note: Telekinesis can only MANIPULATE the things listed above. In order for things to be CREATED out of thin air (like Earth for example), Xeno would have to tap into his Psychokinetic abilities, which costs alot more chakra, but not super vast amounts. Remember, Psychokinesis can create or delete matter entirely, so the more complicated the structure of the matter he's trying to create (or delete), the more chakra he spends.